Flaskpost!

Ahoy!
This has been a good week, we are have wrapped up and finished production on a consult job and are finally ready to resume work on Mailstorm Express! We also recently purchased a new android phone on which Mailstorm played reasonably well, despite being optimized for tablets.

I am in a little of a hurry as I write this since today I’m disassembling my entire apartment since I’m moving to the other side of town tomorrow (which basically mean a whopping 650 metres in Karlshamn). The entire Coastal Crew has graciously offered it’s help and I will provide sweet pizza in return.

Speaking of the Coastal Crew, Mario spent yesterday evening giving me a through beating in Soul Calibur V. His Mitsurugi is deadly against my Pyrrah, any mistake I make is punished – hard. Fredrik recently picked up a custom Siegfried dressed like a cowboy. As you can hear, this game has taken it’s toll on our spare time.

Next week will be more about Mailstorm and how we will proceed.
Until Next time!

//Marcus

Flaskpost!

It’s Friday again and time for a new weekly update.
Among other things we’ve been polishing a bit on Fingeroids (we’ll most likely change the name). Fingeroids was a game we made during a game jam on Blekinge Institute of Technology last year. The theme was your interpretation of a picture of space so logically we made a local multiplayer for tablets where you fling rocks at each others hearts.

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Flaskpost!

Ahoy mateys!
Time for this weeks Flaskpost, and time to review some of the important and interesting things that have occurred since last time. First and most importantly, we are closing in on our current project for Blekinge Institute of Technology! Yesterday we pulled some playtesting muscle from our friends across the room, 12oClock. They are currently housing two interns from a local high school who both made extraordinary test subjects. Besides being sharp and having a eye for detail, they also fit the games intended audience. Continue reading